Monday, January 3, 2011





The premier capture software for stop-motion animation, motion design and visual effects

Saturday, December 25, 2010

The Lightworks Open Source













When we think about Non Linear Editing software (NLEs) certain words tend to jump into our minds, Avid, Final Cut Pro, and now even Adobe is making a serious dash into the digital editing arena with CS5.

But when some of these NLEs did not even exist, there was a piece of software helping to define the non-linear editing space; it's an editing system know as Lightworks. Until around the mid 1990's, Lightworks competed in the NLE arena with many top editors world wide using it as their tool of choice in the edit room.




In the United Kingdom, an editor named Chris Gill -- with credits like "28 Weeks Later" and the Ricky Gervais directed, "The Invention of Lying" to his name -- was gleefully, whenever possible, sitting in front of a Lightworks editing station, his preferred editing tool.

http://www.lightworksbeta.com/

SMAK Beta 1.7











SMAK Beta 1.7 has been released. SMAK generates ambient occlusion and normal maps from models with UVs. With the new version, it can now load HUGE models (1 million+ quads) and save out .obj Collada .dae and Silo .sia files.

http://getsmak.net/

Friday, December 24, 2010

Unwrella





Unwrella – Optimal Automatic Unwrapping

Unwrella is an exact unwrapping plug-in for Autodesk 3DSMAX and Autodesk Maya. It is a single click solution which allows you to automatically unfold your 3D models with exact pixel to model surface aspect ratio, speeding up texture baking UV map production significantly.

  • Automatic one-click solution – Just apply the Unwrella modifier
  • Precise – Preserves user created UV Seams
  • Smart – Reduces texture mapping seams almost completely and minimizes surface stretching
  • Efficient – Chunks are kept large and are arranged on the UV surface with maximal use of available space
  • User-friendly – User defined pixel based padding between UV chunks
  • Excellent for all kinds of models (organic, human, industrial)
http://www.unwrella.com/

3D Plugin






The 3D Plugin Toolkit is a professional set of utilities for 3d artists and game developers immensely optimizing creation and baking of high quality textures and models. Developed by 3d and Game industry veterans, and based on their long game industry experience and knowledge it offers a robust and simple workflow. These tools save maximal amounts of time with minimal effort and provide optimal results.

The 3d Plugin Tools for Autodesk™ 3ds Max™ 9, 2008, 2009 (each 32bit and 64bit) are available in freely downloadable trial versions and as commercial releases on the following homepages:
Unwrella
FlatIron
UV-Packer

3d-io games & video production GmbH is a Germany based software company founded 1996. It is dedicated to provide digital content, high-quality 3D and 2D design and affordable and easy-to-use software products like Games and Infotainment. 3d-io has an established presence in design production, digital content creation and graphics animation. Major German and international game and infotainment companies including Braingame, CDV, Related-Designs, 3DO, Koch-Media, Data Becker, and Hannah-Barbera, as well as industrial and telecommunication key players such as Thyssen, Mercedes, Deutsche Bank, Sony, Wunderman, Bayer, M.I.T. GmbH, Hoechst, Krupp and Ferrero have utilized 3d-io’s unique graphic style and technology.

http://www.3d-plugin.com/

Thursday, December 23, 2010





Octane Render is a standalone application that doesn't require a specific modeling package to function. If your application can export to one of the supported file formats, you can use Octane Render. physically based renderer software It uses the video card in your computer to render photorealistic results fast...really fast NVDIA totaly support to this. yes u can import obj file and its totally node base application controls like composting software. i all way think node base software for 3d is the best for faster and optimized way to achive.

http://www.refractivesoftware.com/index.php

get the demo version and start RND on this because this is the upcoming future softwares

Thoughts on digital architecture

amazing 3D design studios for developing architectural projects, its 30% faster than other software.

i have work for vue, maya, and other software. but his software rendering is kickass man, at the same time its best for gaming development also. still i have to check this and update more about the software let me do some RND in this.


http://www.therenderingkiller.com/environment/

youtube show

http://www.youtube.com/watch?v=mlZUDUCcImk